This is unavoidable to some degree, obviously you cant START with 5-star epic gear. I understand average lesser pot/energy but the first number I do not see it. }, Press question mark to learn the rest of the keyboard shortcuts. Your email address will not be published. So minimizing the waste is the most efficient way. So to get 3 rare shields you could farm stage 7 on any difficulty. Brutal has a higher chance of getting champions than Normal or Hard. The drop rate and loot table applies to all 12 Campaign stages, which are Kaerok Castle, Sewers of Arnoc, Catacombs of Narbuk, Durham Forest, Felwins Gate, Palace of Aravia, Tilshire, Valdemar Strait, The Deadlands, Godfreys Crossing, Hallowed Halls and Brimstone Path. Gathering data for campaign drop rates : r/RaidShadowLegends r/RaidShadowLegends 4 yr. ago Posted by elelyon3 Gathering data for campaign drop rates With it being the second time we've had the artifact hunting event, I decided to collect data and find out what the drop rates for each of the artifacts. All the sets have an equal probability to drop. Well, because this game is very well balanced, low cooldown abilities also have low power scaling. ive been looking all over and the only info i can find is only fro stage 20, i would love to know if lower stages have different drop rates, i assume they do but how much and is it worth spending the extra energy if the reward can range from a 4* to a 6*. Cruel and Immortal sets have equal chances of dropping, After not pulling an Epic from 20 ancient shards, your chances to pull one increases by 2% per pull, After not pulling a Legendary from 200 ancient shards, your chances to pull one increases by 5% per pull, After not pulling a Legendary from 12 shards, your chances to pull increases by 2% per pull, After not pulling an Epic from 20 void shards, your chances to pull one increases by 2% per pull, After not pulling a Legendary from 200 void shards, your chances to pull one increases by 5% per pull. "mainEntity": [ There is a actual list of drop rates if you go to fusion and hit the ! In order to minimize the waste, farming gears in campaigns saves you tons of Energy. You may want to improve your speed to utilize the energy regen. So with 2 champions, that means 50% goes to the farming champion is wasted, but with 4, only 25% is wasted. Hi will I get better drop if I'll win 3 stars battle or it doesn't really matter?? Spirithost is a rare Spirit affinity champion from the Dark Elves faction. Thanks. But you have to make a choice between using skill books or to grind enough duplicate to max all of his skills. I have only found this so far, which contains a very small sample size for Brutal and Hard battles for 12-3, but nothing on Normal or for any other level. And somehow you are lucky enough to pull one of these champions and start investing all resources and gears on them. And all 4 starter champions do meet the requirements. Here is the Clan Boss loot table and the drop rate for each item created by u/Rhbobo on Reddit that covers all Clan Boss difficulty (Normal, Hard, Brutal, Nightmare and Ultra-Nightmare). If your team does not reach Brutal 12-3 yet, you can farm in earlier stages: If you are still at normal difficulty, farm the highest zone that you can reach. So in this guide, I will give some tips/general information about the campaign. You will receive a 4* gear with life steal set bonus at the beginning. This will make it somewhat unattractive for end-game players. It wont be as effective as epic gear, but youll be probably 85-90% as strong, in much less time. If youre feeling cheeky, then on Dungeon Divers you can go with Stage 3 or 16 as those offer even more points per energy, however remember you wont be getting great gear in those stages. However, the main reasons for farming in the Campaign are Energy Efficiency and Progress. Per the table above, that should not be available. This week I had one account get all 3 rare shields in less than 600 energy spent. a) I understand that tabulations on energy and silver have been done, which establish that for any given level Brutal offers better energy and silver per unit energy consumed. But they dont do as you expected. And, on Saturday, March 4th, we're planning to launch x2 event for dropping Retaliation set artifacts at Ice Golem's Peak. } Finding good gears can push you further into the campaign. You also want to play in campaigns for gears so that you can easily target any exact type of gears you need, making it easy to equip any champion. The way to read the data below is the number shows you the number of points (whether for Dungeon Divers or a Dungeon Tournament) that you get per energy you use based on the expected gear thatll drop. RAID: Shadow Legends RU. Well, the 1st thing that you need to do is reaching as far as possible in the campaign and investing in your farming champions. Don't know if it's worth "loosing" energy using 2 higher lvl champions (maxed out) or just do 1 star with one good and 3 "food" units. Most likely no. This table displays the quantity of potions and the chances to get the specific potion rarity (Lesser, Greater and Superior) for each floor difficulty. "acceptedAnswer": { Rarity rate is the same for all difficulties of campaign. }, } { So they all become 3* (from 2*) level 1 uncommon. Think again. BUT that part might not be important to understand, since I imagine I will spend more time after the point where every campaign-droppable champion has dropped. So I assume the change in probability when a champion first drops is mostly irrelevant, or indirectly relevant -- once that change has happened for each champion, how do things work? Droprate in Campaign : r/RaidShadowLegends by Dcbl7 Droprate in Campaign Hey, Spent around 500 energy trying to get Valerie, been running stage 1 -> boss. On Wednesday, March 1st, we're planning to launch x2 event for dropping Speed set artifacts at Dragon's Lair. Farming food champions should be done on the highest difficulty your farming champion is capable of soloing. "text": "You need to rank up your champ. Like for Heiress stage 4 works better than the others, but only on Hard. Campaign is typically beatable just by raising rank and leveling your gear a bit, there arent bosses that truly require specific strategies so I wont be addressing those here, but if youre struggling in a specific stage, feel free to ask here in comment section. You need to farm at least Dungeon stage 10 in order to ensure that 5 gears will drop but it will cost 12 Energy each run. Rate of dropping nothing + Rate of dropping champions + Rate of dropping artifacts + Rate of dropping shards = 100%. If you are at hard difficulty, but cant farm further more than act 9, you should go back to Normal 12-3. I'm a F2P player that began almost three weeks ago. Do the same if you are at brutal difficulty. so to clarify, there are 2 rolls involved here. "@type": "Answer", "@type": "Answer", After not pulling a Legendary Champ from 200 shards . The energy cap in raid shadow legends is currently 130 and can be obtained by reaching an account level of 60. It takes 8 energy per run. { ", Here is the Potion Keep Loot Table and Drop Rates for each item prepared by u/Rhbobo on Reddit, which is applicable for Arcane Keep, Force Keep, Magic Keep, Spirit Keep and Void Keep. Yes, Warmaiden is farmable and can be farmed from the Deadlands in campaign stage 9. 0:00 - Intro0:50 - Chest Reward Mechanics3:21. As I mentioned before, the campaign is a very good place to farm XP and to find gear. Do we know if these drop rates are still up to date? "@type": "Answer", Farming in Campaigns gives you both XP & gears at once. You can gear more quickly, and more efficiently, by targetting the pieces you need and farming til it drops with the right main stat, and some decent substats. https://docs.google.com/spreadsheets/d/1NQg-DPz3DUz1-3GqGRcgIwu1-2bTX3rqaW65SgvcS_4/edit#gid=1006193315, https://docs.google.com/spreadsheets/d/1NQg-DPz3DUz1-3GqGRcgIwu1-2bTX3rqaW65SgvcS_4/edit#gid=1006193315. And continue to do campaign once finished. Ranking up champion is considered the biggest power boost in the game. My guess is that brutal will be the best since on brutal 5 star gives 15 points vs 5 points for 3 star on Normal, i.e., 3x points with Brutal costing 2x as much energy. Am I doing something wrong or is there a "best" stage for farming? This unofficial subreddit is maintained by players and fans of this game. If you look at the drop info on just stage 12 and you change from normal to hard to brutal to nightmare, youll see that the type of accessory changes. A huge shout out to DracheHD, Deages and Azzazel for coming up with these info. A subreddit for the hero collector RPG mobile game, RAID: Shadow Legends! Energy costs for stage 7 are 5 on normal, 7 on hard, and 9 on brutal. The reason comes down to energy efficiency and progress. Here's a summary, just for you! If you cant quite do that and the enemies get a turn to hit you, you may need to equip your farming champion with lifesteal to survive. My question is about drop rates for those Rares, and about the optimal farming strategy if you're F2P and looking to maximise drops per energy. You can also buy these from the Market for 5,000 Silver. Other on hard mode, where I got the same rare champion three times on one day. Press question mark to learn the rest of the keyboard shortcuts. You dont need a special team, specific champion, or godlike gears to progress through the campaign. { However, there should also be a chance to drop nothing (except silver). "acceptedAnswer": { So to do it, 1st thing is rank up your champion to 6* and level up to 60, then your starter must reach these following requirements: These above stats will help your runs reduce to roughly 40 50 seconds each. You should change your champion gears frequently, dont keep a 2* set (e.g. Each act has 7 stages, the 7. Stage 1 drops weapon, stage 2 drops helmet, stage 3 drops gloves, stage 4 drops chest and stage 6 drop boots. We suggest you watch the video from Manibal Gaming to learn more about how I would like to try to find out how long I would need to farm to get enough soul essence to 6 star awaken an epic champion. Of my experiences the the drop rate of rare champions inside the campaign missions is hardly limited too. ] If you are using a magic champion, your Critical chance can be about 85% because of bonuses from affinity. "text": "It does have. edit: 30.85% chance for 6* artifact on dragon 24 means about .082% chance for a 6* speed set speed boot. The number of food champion you need is equal to the rank of the champion. In Raid Shadow Legends there are a total of 10 dungeons categorized by what rewards they give. Each mode has 12 Campaign Chapters Each campaign chapter has 7 stages. So for example the Novice chest values equate to 200% because that chests drops 2 items at random. Look for gears in the market or farm it in the campaign. I'm having some difficulty envisioning precisely what changes when not all champions have dropped for me yet, and a new champion drops for the first time -- all difficulties initially had the same chance of dropping that particular champion, but now that it I have gotten it (only if it drops in campaign, or does the probability change the first time I receive the champion, regardless of where I got it? What do I do now? These drops are, in order from chapter 1 to 12: life, offense, defense, crit, accuracy, speed, resist, lifesteal, destroy, retaliation, fury, and curing. Who can please tell me what is the drop rate of "nothing, except silver" (otherwise known as the drop being empty) on campaign missions? RAID: SL - Brutal Campaign Drop Rates Explained - YouTube Link to the drop rates image: https://i.imgur.com/Bwl83M5.jpgLink to my Patreon for those who want to support the channel.

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